In Act 2 of Cyberpunk the main story and the actions the player can take become diverged between 3 quest paths. There is the quest line associated with working with Judy and Evelyn Parker called Automatic Love. Another quest chain called Ghost Town that deals with working with a Nomad called Panam. Lastly, there is a quest called Starting Down the Street that deals with working with Takamura.
Automatic Love opens you trying to find Evelyn Parker who was the client behind the heist mission that went so badly. So, you visit Judy Evelyns friend to ask where you can find her. She works as an escort at a club called Clouds so you visit their place of establishment to find out where she is and learn more about her. You find out from her abusive boss that he sold her off to a ripperdoc named Fingers.
The next few missions follow you tracking down where Fingers is and finding out that he sold her to a shady group that deals in producing illegal snuff braindances. You then go to save Evelyn by tracking down where the group is to save Evelyn. After blasting your way through the warehouse you find that she is not in a good state from the torture she experienced and is taken home by Judy.
This mission chain ends off with a mission where you go through a braindance of Evelyn's memories and find out that Evelyn was living a larger life than it seems. Her plans where to aim big and steal the relic from Arasaka and deliver it to NetWatch. Her goal was to manipulate these organizations and corperations to achive what she wanted and it ended up backfiring in a big way.
Ghost town is a much shorter quest chain that follows the workings with a Nomad named Panam. It begins with the player seeking out one of the top fixers in the City named Rogue. You want to find a man named Anders Hellman and she tells you that an AV carrying an anonymous person presumed to Hellman and that you need to take it down and capture him. For this she points you to a skilled driver named Panam, but first you need to help panam get her car back. The mission then follows you with Panam setting up traps and ambushes for the people who stole her car.
The next mission Panam and you scheme on how to take down the AV. The plan you and her come up with is to hit it with an EMP and then shoot it out of the air with a rocket launcher. It is a simple mission that mainly serves as a way to better get to know Panam and have conversation with her. The following mission starts immeditly afterwards where you adress the aftermath of shooting down the AV. You see there was one complication involved when shooting down the AV which is that some of Panam's good natured Nomad friends were in the area and thought that the AV was in danger and went to go help the survivors not realizing the situation at hand.
When you get to the scene you have to shoot down a number of defense robots on the scene as well as deal with sitaution of trying to find out what happened to Panam's friends. After dealing with the combat you find out that one of her friends died in the combat and that the person you are looking for, Hellman, was indeed on the AV and you capture him to deal with later.
This questline starts with you meeting up Takamura to meet with a man named Oda. Oda is bodyguard for Hanako Arasaka, an Heiress to the Araska conglomorate. Takamura Requests to be allowed to meet with her to properly explain the situation, however, he does not allow it and tells both of you to leave the city before we end up dead
The following mission starts with Takamura stating that he has gotten information that a parade going through the city will have Hanako in attendace and as such will be a potential way to meet with her. To get further infromation regarding the parade you infiltrate the area and do reconnisence to learn more.
The next mission is putting the plan to action to infiltrate the parade and then have a meeting with Hanako. You navagate throughout the parade doging patrols and guards until you run into Oda again and must fight him off. Then Takamura secures a contact with Hanako so you can have a meeting later
The following mission deals with the meeting with Hanako where you get the oppertunity to explain to her what went on the day of the Heist and what her brother did. Afterwards Araska soldiers raid the area and you need to try and escape the area with or without Takamura
Act 3 is the final point of no return where if continuing forwards will fail all unfinished quests and lock you out of doing anyhting other than the main missions, so it is important to be sure when getting to this point that you are ready to continue.
The mission starts with you talking with Hanako Arasaka to discuss the plans to hold her brother acountable for the actions he commited on that day. Later on in the mission V considers all things they have gone through and the people they know who can help, and this is where you choose your ending and cooperating faction.
All of the factions that you can side with and what the final outcome will be is decided by this choice.
The factions you can choose to help you raid Arasak to get your cure is: Suicide, Hanako Araska, Panam and the Nomads, Rogue, and secret ending with Jonny.
I won't spoil the endings so you will have to go find them yourself to see what they are, good luck!